Serious Game Design Principles for Motor Evaluation of Patients with Neurological Diseases

DS 116: Proceedings of the DESIGN2022 17th International Design Conference

Year: 2022
Editor: Mario Štorga, Stanko Škec, Tomislav Martinec, Dorian Marjanović
Author: Xeniya Pystina, Adriana Gomes Lisboa De Souza, Guillaume Thomann
Series: DESIGN
Institution: Grenoble INP, France
Section: Design for Healthcare
Page(s): 1351-1360
DOI number: https://doi.org/10.1017/pds.2022.137
ISSN: 2732-527X (Online)

Abstract

The use of serious games is more and more popular in the medical filed, mainly for home-based rehabilitation therapy. In this context, some design principles were already proposed. Designing serious game for evolution diseases assessment is challenging and necessitates a new approach of this principles. Working with physiotherapists at the origin of the Motor Function Measurement assessment scale, the development of a dedicated serious game is proposed based on new contextual principles.

Keywords: design methods, design tools, engineering design, healthcare design, serious game

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